A 3D model of a medieval style sword. The project was made as a way to visualize a hilt design I had thought of and wanted to visualize.
Medieval Sword
Modeling
Sword modeled in Autodesk Maya.
UV Unwrapping
Model unwrapped to be textured.
Texturing
Sword imported and textured in Adobe Substance Painter.

Modeling
The sword model was created in Autodesk Maya. I wanted to create a squared crossguard design I had thought of but was unsure how to visualize. Using Maya, I was able to bring my vision to life as a 3D model.

UV Unwrapping
After modeling the sword, I uv unwrapped the sword. I separated the pieces so they could be cleanly textured when exported.

Texturing
Using Adobe Substance Painter, I textured the sword to have a metal blade and crossguard as well as a wooden grip and brass pummel.